Cory Barlog announced as keynote speaker

Cory Barlog, Creative Director of God of War, will speak at devcom 2018.

With Cory Barlog, another international star of the games industry will be featured as a keynote speaker at devcom 2018, which will take place in Cologne on August 19 and 20. SIE Santa Monica Studio‘s Creative Director is well known for his work on the God of War series, for which he was awarded the BAFTA Award, among others. In his keynote Barlog will give a very personal insight into the development of the latest game of the successful series. The audience can look forward to an emotional, rousing and motivating speech.

Organizer CMG Conferences has also announced a discount promotion. Everyone who orders a student-, conference- or business pass until June 10th, will receive a 20 percent discount. The ticket shop can be found here: https://devcom.global/order

Photo (c) SIE Santa Monica Studio

By |2018-06-01T08:18:14+02:00June 1st, 2018|Press Release, Uncategorized|

More keynote speakers announced

Jason VandenBerghe and Ethan Evans will be at the developer conference prior to gamescom.

Two additional keynote speakers have been announced for devcom 2018 today. Jason VandenBerghe (design director at ArenaNet, former creative director at Ubisoft Montréal) and Ethan Evans (SVP Twitch Prime, Trade & Developer Success at Amazon) will be part of the developer conference which takes place on August 19th and 20th in Cologne. They will be joined by Garry Schyman (game composer, e.g. Bioshock series).

As design director at ArenaNet and former creative director at Ubisoft Montréal (e.g. For Honor), Jason VandenBerghe is an absolute game design expert. In his keynote, he will offer an exciting peek behind-the-scenes of AAA projects and will feature what to expect when working with leading publishers.

Ethan Evans, SVP of Twitch Prime who is in charge of trade and developer success at Amazon, will cover all questions around the successful streaming platform in his keynote ”Twitch: Money, reach, and new communities for your game”.

Another highlight will be Garry Schyman’s Q&A-Workshop. The talented composer is responsible for soundtracks of games like Middle-earth: Shadow of Mordor or Dante’s Inferno. He was honored with the award “Best Original Music” by the British Academy of Film and Television Arts (BAFTA) for his Bioshock Infinite soundtrack.

An overview of all confirmed speakers of devcom 2018 so far can be found on the official homepage: https://www.devcom.global/speakers/

Experts, who would like to submit their own talk, workshop or session, can join the call for papers via the following link: https://devcom.global/call-for-papers. The organisers are looking forward to proposals around this year’s focus topics, artificial intelligence and fun in games as well as those around: Game Design, Business, Production, Legal, Sound, Art Design and Management.

CMG Conferences has also announced a discount promotion from May 7th to May 20th today. Everyone who orders a student-, conference- or business pass in this time frame, will receive a 30 percent discount. The ticket shop can be found here: https://devcom.global/order

By |2018-05-28T11:12:32+02:00May 17th, 2018|Press Release, Uncategorized|

devcom 2018: Legendary speakers announced

Peter Molyneux, Siobhan Reddy and Richard Garriott feature at the developer conference taking place prior to gamescom 2018.

The first speakers of the developer conference devcom on August 19th and 20th in Cologne have been announced: The cornerstone of the line-up is set by industry stars Peter Molyneux, Siobhan Reddy and Richard Garriott. In addition, devcom launches its call for papers. Game developers can submit their speech proposals on the main subjects Artificial Intelligence and Fun in Games as well as on classic topics such as Game Design, Business, Production, Legal, Sound, Art Design and Management. Finally yet importantly, the ticket shop opened today. Anyone who is quick and buys their ticket until March 25th can save a lot: Until then, there is a 50% discount on Student-, Conference-, and Business-Passes.

An overview of the ticket categories:

Peter Molyneux (@pmolyneux) will hold one of the event’s keynotes. With his talk titled “Classic Post Mortem: Fable“, Molyneux will take visitors down memory lane featuring many learnings and anecdotes. Outside of Fable, this Academy of Interactive Arts & Sciences (AIAS) hall of fame member is also known for penning Populous, as well as Theme Park, Dungeon Keeper, Black & White and more. Another highlight is Siobhan Reddy’s (@siobhanreddy) session. The co-founder of Media Molecule is well connected, responsible for the LittleBigPlanet series and is currently working on the exciting project Dreams, due for release later this year. One more AIAS hall of fame member completes the trio: Richard Garriott (@RichardGarriott), game development pioneer, Ultima creator and space traveller by trade, will also talk at the conference in advance of the world’s biggest gaming event.

To extend this fantastic line-up, Aruba Events, a subsidiary of Computec Media Group (CMG), has issued the call for papers today. Game developers from all over the world can submit their own speech proposals in order to join Peter Molyneux, Siobhan Reddy and Richard Garriot at devcom in August. Among classic topics like Game Design, Business, Production, Legal, Sound, Art Design and Management, this year’s main subjects are Artificial Intelligence and Fun in Games. More details can be found here: https://devcom.global/call-for-papers

Everyone who wants to secure their participation in devcom 2018 as a visitor can do so in the ticket shop which opened today. A registration before March 25th is especially worthwhile, since the organizers grant a onetime Early Bird 50% discount on Student-, Conference-, and Business-Passes. Anyone who wants to secure the cheapest ticket price for devcom, has to strike now. The ticket shop can be found here: https://devcom.global/order

More details about the schedule of devcom 2018 will be announced shortly.

By |2018-05-28T11:13:06+02:00March 13th, 2018|Press Release, Uncategorized|

International Experts support devcom-Team

Kate Edwards, Alessandra van Otterlo and John Gaudiosi become part of devcom’s program-team for 2018

Aruba Events, subsidiary of Computec Media Group, are pleased to announce that they have strengthened international support for devcom’s organization team with the inclusion of Kate Edwards, Alessandra van Otterlo and John Gaudiosi, three international experts in games.

After the team’s successful debut last year, the now expanded program team will contribute to an even more diverse and international program. devcom will bring together the international developer scene’s “Who is Who” during gamescom week. devcom is hosted in collaboration with game, the German game industry’s association, and Koelnmesse.

This year’s devcom will take place on Sunday 19th and Monday 20th August and therefore not overlap with gamescom’s business days.

Form left: Alex Ziska (Sales), Niels Eggert (Senior Sales Manager), Stephan Reichart (Head of devcom), Veronika Maucher (Head of Speaker Management), Alessandra van Otterlo (Speaker Scout), Melina Wolf (Trainee), Kate Edwards (picture, Speaker Scout), Astrid Gooding (Senior Project Manager), Simon Fistrich (Head of Aruba Events), Nico Balletta (Program Director), Tristan Schulze-Böving (Trainee) and Dirk Gooding (Head of Aruba Events)

 

The Team of devcom 2018

Dirk Gooding and Simon Fistrich, Co-Heads at CMG Conferences and Aruba Events have assembled a powerful team for this year’s event.

Nico Balletta, editor in chief at Making Games, will act as program director and will develop the program for devcom 2018 together with Kate Edwards, Alessandra van Otterlo, John Gaudiosi and Frank Sliwka.

Until 2017, Edwards worked as executive director at the International Game Developers Association (IGDA) where she served for five years. She’s an experienced strategist who was listed as one of “the 10 Most Powerful Women in Gaming” by Fortune in 2013, and in 2014 Gamesindustry.biz included her in the video games industry “six people of the year”, which emphasizes her expertise. Together with John Gaudiosi, a journalist with over 20 years in the industry and Co-Founder at Shacknews.com, she’ll take care of renowned speakers from the Americas.

Alessandra van Otterlo has been part of the industry since 2004 and has an excellent network thanks to her work at Control Magazine and Control Conference in Europe. Frank Sliwka complements the program team with his network in Asia’s developer scene.

Stephan Reichart (head of devcom), Astrid Gooding (senior project manager), Veronika Maucher (head of speaker management) and Niels Eggert (senior sales manager) complete the team.

More details about schedule and tickets as well as the first confirmed speakers will be announced in the near future.

Press material is available here.

By |2018-02-02T14:57:10+01:00February 2nd, 2018|Press Release|

devcom 2018: optimized schedule, ticketing and business area

With its optimized schedule, ticketing and business area  devcom 2018 set to surpass last year’s hugely successful inaugural event – Kick off your gamescom week with devcom 2018 set to take place on Sunday and Monday, 19th and 20th August!

Following a successful 2017 debut, developer conference devcom will increase its diversity and optimization across several fields this year. This was the goal that event organizer Aruba Events GmbH, a subsidiary of Computec Media Group (CMG), announced today. The key change to this year is the developer conference’s timeframe: devcom will now run over two days and the schedule will be more streamlined to prevent overlapping with gamescom business days. Pathfinding and ticketing will also be improved. devcom is held in cooperation with the German Games Industry Association (BIU) and Koelnmesse on Sunday, 19th and Monday, 20th August.

These improvements will not only enable visitors of devcom 2018 to attend more panels, discussions, talks and workshops, but will give them more time for additional networking. As such, this year’s business area will be enhanced and offer more space. The indie area has also been extended enabling Respawn to be fully integrated into the devcom program.

Hans Ippisch, CEO of CMG and Aruba Events GmbH, commented: “After the successful premiere of devcom in 2017 we want to improve every aspect of the event. As such, we specifically optimized the concept together with our partners BIU and Koelnmesse. We’ve taken the best elements of Respawn and seamlessly integrated them into devcom. This way we can present a thoughtful conference experience over two days, which incorporates into the gamescom week even better.”

Further details about the expanded team, ticket categories and the first confirmed speakers will be released soon.

Press material can be found here: https://www.devcom.global/downloads/

By |2018-01-22T13:14:35+01:00January 22nd, 2018|Press Release|

From Playerunknown’s Battlegrounds to Project CARS 2: Famous Game Developers Hold Public Keynotes on gamescom

The makers of Playerunknown’s Battlegrounds, Project CARS 2 and the Ultima-series give public keynote speeches  in front of gamescom visitors

 

Visitors of gamescom and devcom are in for a special treat this year: Three of the most famous game designers will hold public keynotes. These keynotes are not only for visitors of the developer platform devcom, gamescom visitors can watch as well: All holders of visitor or trade visitor tickets may attend for free. Space is limited, however, so everybody who wants to see one of the three events should show up early.

Here’s the three talks:

 

Brendan Greene alias PlayerUnknown: My journey – from modder to creative director of Playerunknown’s Battleground

Greene is Creative Director of one of the world’s most popular pc games right now: Playerunknown’s Battlegrounds („PUBG“) by Bluehole. PUBG,  while still in „Early Access“ has already sold nearly 7 Million copies and is on its way of becoming a phenomenon: On Twitch as well as Steam it is among the top 3 of most played games.

Date: Wednesday, 23.8.2017, 13:00. Place: CCE Congress Saal

 

Richard Allen Garriott de Cayeux: The golden age of games is NOW – how to rise to the occasion

Garriott is a games industry legend. He published his first game in 1979, founded Origin and is the driving force behind the best selling Ultima series. 2008 he travelled to space as one of the first space tourists and visited ISS. These days he’s working on Shroud of the Avatar, a spiritual successor of Ultima.

Date: Wednesday, 23.8., 15:00. Place: CCE Congress Saal

 

Andy Tudor
Creative Director, Slightly Mad Studios

Andy Tudor, Nicolas Hamilton, Peter Smits: Project CARS 2 – Built By Drivers

Andy Tudor, creative director of Slightly Mad Studios, and Nicolas Hamilton, race driver and brother of Formula 1 champion Lewis Hamilton, speak about how Project CARS 2 was made by both motorsports drivers and a community of passionate racing fans. The session will include live gameplay from the latest Project CARS 2 build and will be moderated by Peter Smits (PietSmiet).

Date: Thursday, 24.8., 16:00. Place: CCE Congress Saal

 

 

 


In addition to the public keynotes there’s a number of business keynotes that can only be attended by visitors of devcom or the business center of gamescom:

Tim Sweeney, Epic Games, Tuesday, 22.8.2017, 11:00

Bob Slinn, Facebook, Tuesday, 22.8.2017, 15:00

Chris Charla, (ID@xbox), Wednesday, 23.8.2017, 11:00

Robby Yung, Animoca Brands, Thursday, 24.8.2017, 11:00

Here’s the full program of devcom: https://devcom2017.sched.com


About devcom

The brand new games industry meeting devcom will take place for the first time this summer as a side event to gamescom. From the 20th to the 24th of August (Sunday to Thursday), devcom will offer a varied lineup of events, including the devcom developer conference on Monday, the devcom summits and a new networking area, the devcom developer lounge.

 

Beyond keynotes and panels, the devcom developer conference also includes workshops, summits, master classes and matchmaking:

  • devcom master classes: high class workshops for up to 40 attendees with international speakers hosted in the devcom developer lounge
  • devcom tutorials: up to four separate hands-on tutorials on how to use the latest technology, engines or advertising tools hosted in the devcom developer lounge
  • devcom summits: three special interest focussed summits on Mobile Gaming and Innovation, VR/ AR/ MR as well as Influencer Marketing.

 

In addition to devcom, gamescom’s own official keynotes will take place from Tuesday to Thursday. Finally, this exclusive program will be rounded out by the indie conference RESPAWN. With its wide range of talks, workshops, tutorials and keynotes, devcom has the right event for anybody working in the games industry, from students of game design and young professionals to senior developers and managers in leadership roles.

You can find additional information on devcom and its individual events and conferences at devcom.global

The full list of all partners and sponsors of devcom: InnoGames, Amazon Appstore, Blue Byte, GAMEVIL, Amazon Alexa, balancr, CRYENGINE, Gameforge, Games Academy, Games Bavaria, GEM powered by celtx, GIANTS Software, iSpreadNews, Remedy, SAE Institute. Our media partners are Gamesbusiness.de, Gamesindustry.biz, Making Games and Venturebeat. Canada is the official partner country of gamescom and will be represented through a panel of Canadian game developers. The international focus of devcom’s program is further emphasized by extensive partnerships with other conferences, including the Global Mobile Game Congress (China), the Nordic Game (Sweden), the Games Industry Conference (Poland) and the Reboot Develop (Croatia).

By |2017-08-15T14:04:21+02:00August 14th, 2017|Press Release|

International Sponsors supporting devcom

The new developer forum devcom was met with broad industry support in the first year of its existence: Innogames, GAMEVIL, Amazon and Ubisoft Blue Byte are backing the event as Gold and Platinum sponsors.

InnogamesBlue ByteAmazon Appstore and GAMEVIL have been announced as Gold and Platinum sponsors of devcom by Aruba EventsKoelnmesse and BIU – the German Games Industry Association, the organizers of devcom.

Speaking on behalf of the organizers, devcom project lead Frank Sliwka expressed his satisfaction: “We are proud to be able to present such a strong line-up of sponsors in our first year and we would like to thank our partners for having confidence in our unique approach.”

The Gold and Platinum sponsors will deliver the following talks: InnoGames CEO Hendrik Klindworth will spend one of his rare conference attendances addressing the question of how to survive in the competitive mobile games market: How to surf the Mobile Wave in the Red Ocean. Kyu Lee, president of GAMEVIL US, will offer his outlook on the future of one of the biggest mobile game genres in The Next Generation Of Mobile MMO. Timo Kornetzki, Project Portfolio Manager at Ubisoft Blue Byte, will use his lecture Staffing Projects to discuss the challenge of how to find the right people for the right project.

Amazon Appstore is supporting indie developers by funding the Indie Game Expo at the RESPAWN@devcom conference, which will showcase 24 different indie games. Additionally, InnoGames is supporting the devcom developer night, the official devcom party, which will take place on Monday, August 21st 2017, in the Bootshaus in Cologne.

The full list of all partners and sponsors of devcom: InnoGames, Amazon Appstore, Blue Byte, GAMEVIL, Amazon Alexa, balancr, CRYENGINE, Gameforge, Games Academy, Games Bavaria, GEM powered by celtx, GIANTS Software, MeetToMatch, iSpreadNews, Remedy, SAE Institute. Our media partners are Gamesbusiness.de, Gamesindustry.biz, Making Games and Venturebeat. Canada is the official partner country of gamescom and will be represented through a panel of Canadian game developers. The international focus of devcom’s program is further emphasized by extensive partnerships with other conferences, including the Global Mobile Game Congress (China), the Nordic Game (Sweden), the Games Industry Conference (Poland) and the Reboot Develop (Croatia).

 

By |2017-08-08T11:36:32+02:00August 2nd, 2017|Press Release|

devcom: More Highlights of the Conference Program Revealed

A preliminary list of speakers and sessions for the devcom developer conference is now available on the homepage of devcom / Its organizers have announced further prominent speakers, including members of Remedy Entertainment, Github and Team17

Cologne, July 11, 2017 | Aruba Events, Koelnmesse and BIU – the German Games Industry Association, have announced that the devcom developer conference website has been updated with a preliminary list of speakers and sessions. This allows us to present a sneak peek at the conference program while the last details are being finalized. Beyond the renowned speakers from companies such as Blizzard, Blue Hole, Bohemia Interactive, Ubisoft, Unity and Epic Games that have been announced in previous weeks, members of Remedy Entertainment, Team17 and Github will provide additional insight.

A selection of highlight talks:

Virtual Reality: Aside from the keynote delivered by Tim Sweeney (Epic Games), additional talks by high-ranking representatives of companies like Oculus, Playsnak and Unity will continue to delve into the subject of VR/AR. One notable session in this segment is the talk Pushing boundaries of VR / AR in the automotive industry by David Kuri and Florian Uhde (Volkswagen), who will examine the topic outside of the normal game development context. Furthermore, Bob Heubel of Immersion will talk about Designing for the Senses: Creating Presence for VR and Šarūnas Ledas of Tag of Joy is dedicating her talk to AR with Location-based AR games: innovating gameplay and interaction.

Development: Technical talks and lectures on game development topics form the backbone of devcom, whether focused on indie games or AAA projects. Ville Ruusutie of Remedy (Alan Wake) will tackle the trendy topic of Motion Matching, Miriam Popescu of Limbic will speak about Designing AI for flaregames’ Hit Game Zombie Gunship Survival, and Taylor Blau of Github will provide hints on the practical use of Unity with Github: Using Unity with GitHub and Git LFS.

Mobile Games: Mobile is one of the core topics of devcom and one of the highlights in this segment is the visionary talk by Christopher Kassulke of Handygames: What is the next hot shit? How can you predict the future and what is the advantage to be an early mover in games?

Business: In his talk Gattaca – Building a 60 People Game Developer in Germany, Adrian Goersch of Black Forest Games will speak about the growth potential and risks as a developer in Germany. Kevin Carthew of Team17 will share the success story of their 2014 game The Escapists in his talk The Escapists: From unknown indie to mobile no. 1.

Marketing: A variety of talks in this segment will deal with new forms of marketing, from influencer relations to performance marketing. In his lecture The business of influencer marketing Brian Dodge, founder of Spartan Elite Advertising, will lay out the essentials of the business.

Additional speakers, talks and keynotes will be announced in the coming weeks. Beyond Sweeney’s lecture, there will be one more business keynote, as well as two public keynotes open to gamescom attendees.

All in all, devcom includes over 50 talks, panels and workshops, featuring speakers from all branches of the industry and covering a wide range of topics, focusing on mobile games, virtual reality and game design.

The brand new games industry meeting devcom will take place for the first time this summer as a side event to gamescom. From the 20th to the 24th of August (Sunday to Thursday), devcom will offer a varied lineup of events, including the devcom developer conference on Monday, the devcom summits and a new networking area, the devcom developer lounge.

devcom also includes workshops, summits, master classes and matchmaking:

  • devcom master classes – high class workshops for up to 40 attendees with international speakers hosted in the devcom developer lounge
  • devcom tutorials – up to four separate hands-on tutorials on how to use the latest technology, engines or advertising tools hosted in the devcom developer lounge
  • devcom summits – three special interest focussed summits on Mobile Gaming and Innovation, VR/ AR/ MR as well as Influencer Marketing.

In addition to devcom, gamescom’s own official keynotes will take place from Tuesday to Thursday. Finally, this exclusive program will be rounded out by the indie conference RESPAWN. With its wide range of talks, workshops, tutorials and keynotes, devcom has the right event for anybody working in the games industry, from students of game design and young professionals to senior developers and managers in leadership roles.

You can find additional information on devcom and its individual events and conferences at devcom.global

By |2017-07-20T14:14:21+02:00July 20th, 2017|Press Release|

First speakers announced

The first set of speakers for the devcom developer conference has been revealed: between Craig Morrison (Design Manager at Blizzard, Irvine), Ivan Buchta (Creative Director at Bohemia Interactive, Prague) and Alexander Fernandez (CEO of Streamline Studios, Malaysia), numerous leading games industry voices from all over the world have confirmed their appearance. This has been announced today by Aruba Events, Koelnmesse (Cologne Trade Fair) and BIU – the German games industry association, who are creating up the new industry meeting devcom. The first sessions at the devcom developer conference highlight its international focus and varied program. Its topics include virtual reality, mobile games and game design.

A quick overview:

Craig Morrison, Design Manager, Blizzard: The Power of Us – Ten rules for forging genuine creative collaboration
Craig Morrison, a lecturer and experienced MMO-designer working with Blizzard, will lay out clear rules for effective collaboration in small or large creative teams.

Alexander Fernandez, CEO, Streamline Studios: The evolution of game development into Co-Development
Alex Fernandez, an entrepreneur and expert on outsourcing, is going to examine the current development landscape, which requires close cooperation between developers, publishers and contractors.
Ivan Buchta, Creative Director, Bohemia Interactive: Geodata in Environments of Arma and DayZ
Ivan Buchta will explain Bohemia Interactive’s unique approach of using geodata and geoinformatics to create realistic environments for their games.

Karoliina Korppoo, Game Designer of Colossal Order and member of devcom’s Advisory Board, says: “The call to papers has been answered by nearly 250 people from all fields of the games industry. We have received wonderful suggestions for talks, panels and workshops. The board is already hard at work selecting the best possible speaker line-up for devcom.”

 

Glen Schofield, Co-Founder of Sledgehammer Games and member of devcom’s Advisory Board, adds: “With the close integration with gamescom, the diversity of talks, panels and summits and the proven competence of the board I am sure that we’re looking forward to an exciting devcom in August.”

By |2017-07-06T10:41:12+02:00May 24th, 2017|Press Release, Uncategorized|

devcom Presents Members of Advisory Board

devcom today present the advisory board of the conference. Among the board members are hands-on developers, entrepreneurs, corporate officers and creatives from the cultural sector. They cover many areas of industry expertise and will be responsible for the conference programme and speaker selection.  Right now the board is hard at work selecting speakers and building the conference program from about 240 qualified lecture and panel entries. The devcoma dvisory board collectively aims to represent a diverse demographic cross-section of the game and digital media community. More members will join over the next months leading up to the event.

The members of the Advisory Board in alphabetical order:

  • Marco Accordi Rickards, President, Vigamus Academy (Italy)
  • Don Daglow, CEO, Daglow Entertainment (USA)
  • Phil Elliott, Director of Community & Indie Development, Square Enix (UK)
  • Alexander Fernandez, CEO, Streamline Studios (Singapur)
  • Matt Firor, President, ZeniMax Online Studios (USA)
  • Benedikt Grindel, Studio Manager, Blue Byte (Germany)
  • Rami Ismail, Director, Vlambeer (Netherlands)
  • Senta Jakobsen, CEO, Foxglove Studios (Sweden)
  • Karoliina Korppoo, Lead Designer, Colossal Order (Finland)
  • Emmi Kussikko, CMO, Reforged Studios (Finland)
  • Alen Ladavac, CTO, Croteam (Croatia)
  • Jörg Müller-Lietzkow, Dekan, University of Paderborn (Germany)
  • Michal Nowakowski, SVP Business Development, CD Projekt Red (Poland)
  • Arne Peters, Vice President Strategic Relations,  ESL – Turtle Entertainment (Germany)
  • Tom Putzki, Wargaming Europe Spokesperson, Wargaming.net (Germany)
  • Johannes Roth, CEO, Mimimi Productions (Germany)
  • Maria Martina Santoro, Managing Director, Okam Studios (Argentina)
  • Glen Schofield, CEO, Sledgehammer Games (USA)
  • Johan Sjoberg, CPO, Paradox Interactive (Sweden)
  • Tom  van Dam, Head of Mobile Game Development, NetEase (China)
  • Michael Zillmer, Co-Founder und COO, InnoGames (Germany)

Matt Firor

Matt Firor, President of Zenimax Online Studios, comments: “Devcom’s advisory board represents a strong international focus and a broad approach to conference content. I am very glad to be a part of this dynamic group and of this exciting project.

Alexander Fernandez, CEO of Streamline Studios, adds: “I’m honored to be a member of the advisory board for one of the most exciting games industry events of the

Alexander Fernandez

year. The sheer diversity of talks, panels, and summits combined with the experience of the board is sure to make devcom a must not miss event!”

New games industry forum devcom will take place alongside gamescom in Cologne for the first time this summer. From August 20 – 24, 2017 (Sunday to Thursday) devcom presents a stellar line-up of events including the devcom developer conference (Sunday to Monday), devcomsummits and new info exchange area, the devcom developer lounge, as well as the official gamescom keynotes.

Rounding off with indie conference RESPAWN, the devcom program features exciting content delivered in talks, workshops, keynotes and tutorials, across the spectrum of the games industry.

 

By |2017-07-06T10:43:51+02:00May 24th, 2017|Press Release, Uncategorized|