Art & Animation Summit
Dec 14 & 15, 2021 (online)
Creating the look, style and imagery of digital games.
Join us at the devcom Art & Animation Summit on December 14 & 15, 2021!
For our next summit, we will create a 2-day program packed with talks, panels, fireside chats, and workshops.
Renowned international games industry experts and artists will be sharing insights into their work and their approach to topics like 2D and 3D animation, character design, environment building, UI, visual effects and more.
A game’s visuals are without a doubt one of the most important aspects – from gorgeous pixel art to photorealistic imagery, lighting, stunning VFX, and fluid animations.
During this 2-day summit, renowned artists from all around the globe will present their works to the devcom audience, share insights into their artistic work processes, and dissect the individual steps from first concepts to final products.
Attend numerous talks and panels, participate in Q&A and dedicated portfolio review sessions, be a part of our roundtables and exchange and discuss ideas with fellow artists from all around the world, or even exhibit your own artworks in our online gallery and – with a bit of luck – win some fantastic prizes.

Xsolla is excited to be a Platinum Sponsor at the devcom Art & Animation Summit on December 14 & 15.
We admire the creative talent that brings your games to life visually and partnerships that bring commerce to their hard work. Visit our virtual booth and learn how to accelerate your video game growth globally.
Speakers & Sessions
++ Click on the speakers’ pictures to see their bios & sessions. ++
Dickson Agyei Jnr.
Gridlogos.com
Jonathan Bradley
Toast VR
Fiona Cherbak
Xbox Games Studios
Thomasy Chesny
Kinetix
Nikola Damjanov
Nordeus
Christian DeAnda
SuperAlloy Interactive
Andreas Edesberg
Sloyd
Rodrigo Etcheto
Moonray PBC
Dan Fessler
Manticore Games Inc.
Medos Gashi
Kolibri Games
Mitch Gonzalez
The Third Floor
Sebastián González Majó
Pomelo Games
Eric Jacobus
SuperAlloy Interactive
Mark Johnson
SuperAlloy Interactive
Mike Jungbluth
BioWare
Katherine Junginger
Kolibri Games
Nikita Kayal
Improvive
Elias Kremer
kaleidoscube
Halldór S. Kristjansson
Myrkur Games
Avi Latner
Sloyd
Richmond Lee
Bit Egg
Zach Lowery
Epic Games
Anna Mimik
2FOR2
Oluwatosin Ogunyebi
Africacomicade
David Olamide
Dimension 11 Games
Jari Pauna
Supremacy Games
Vladimir Petkovic
Adobe 3D&I
Unna Pussayapaiboon
Niantic
Jenna Ruth
Insomniac Games
Jalil Sadool
Steamroller Studios
Klaus Scherwinski
Freelance Storyboard Artist
Stefanie Schmiedel
Kolibri Games
Dominik Schön
kaleidoscube
Thomas Shiva
Digital Realm Entertainment
Natasha Skult
MiTale Ltd.
Chris Solarski
SOLARSKI Studio
Tasha Sounart
Pixar Animation Studios
Eric Staub
MESO
Viktoria Steshina
80 Level
Kirill Tokarev
80 Level
Zac Swartout
SuperAlloy Interactive
Vera Velichko
OWL Studio
Portfolio Sessions: Get your Art reviewed!
We always love to support emerging talents, and especially as an artist, it’s vital to receive feedback and evaluation. The Portfolio Sessions at the devcom Art & Animation Summit are your unique chance to get expert reviews of your artworks and designs!
Official Summit Opening, Day 1: Welcome to the devcom Art & Animation Summit 2021!
No Tuesday without "Early Access" – with a tiny tweak! This episdode of our morning show will be hosted by Juliana, Robin and Bas and will be dedicated to topics related to art and animation stuff, of course!
Bastian Wilk a.k.a. Bas is a Visual Development Artist and Illustrator, who is also working as a freelancer for the devcom team.
feat. Anna Mimik, Game Developer at 2FOR2 and also a speaker at the devcom Art & Animation Summit. We talk about Anna’s work, indie team 2FOR2 and their upcoming adventure "Kapi".
feat. Doron Hirsch, Co-founder of Kwa Qua Games It’s our turn to be artsy – or something like that...
"Subnautica Below Zero" is visually gorgeous – reason enough to dive right in!
Session: Producing Realistic Portfolio Shots with Substance 3D Stager
feat. Vladimir Petkovic, Creative Director at Adobe 3D&I
In this creative jam session, powered by 80 Level, we’ll go over some tips and tricks in Substance 3D Stager to make your portfolio stand out.
First, we’ll borrow from traditional photography practice to learn how to frame the camera and operate different lights in a scene.
Then, we’ll explore how to create a simple studio environment where you can stage your 3D model.
Finally, you’ll learn how 3D models can be seamlessly composed with a backplate photo, to produce a highly realistic result.
In this interview, powered by 80 Level, Ryan Kingslien from Vertex will give valuable tips on tools and careers.
Official Opening, Day 2: Let’s start another day with many more amazing guests, Let’s Plays and specials!
feat. Nikola Damjanov, Lead Game Artist at Nordeus
In this session, Nikola will guide us through several personal and commercial projects that showcase how Houdini can empower a generalist one-man army to tackle self-improvement, large scale projects and giving back.
Stunning visuals and amazing sound – Annapurna at its best!
Because it doesn’t get old – that’s why!
Sebastián González Majó is Animator at Pomelo Games.
After studying in the University of Fine Arts in Montevideo, Uruguay, he taught himself animation and worked for several years as a 3d generalist, animating and doing post-production for advertising, documentaries and music videos. Later in 2013 he joined a group of friends to form Pomelo Games, a studio that today, has successfully developed and released 7 titles for Android and iOS. Until this date he continues to try and beautify games at Pomelo, working on animation, VFX, interaction design and user experience.
Bastian Wilk a.k.a. Bas is a Visual Development Artist and Illustrator, who is also working as a freelancer for the devcom team. This 2nd live drawing session will contain more art, more fun – maybe some lame dad jokes... ^^
This is a mega highlight - a clear "MUST NOT MISS"!
Klaus Scherwinski is a Visual Development Artist with 15+ years of experience in the art industry.
Recent projects: "Horizon Forbidden West", "Avatar: Frontiers of Pandora".
Started out as illustrator for pen and paper roleplaying games and as a comic artist.
Worked at CRYTEK (Germany) as storyboard and marketing artist, creating concept art, storyboards and marketing material for IPs like "RYSE", "Homefront2", "Warface" and "HUNT: Horros of the Gilded Age". Educator for graphic storytelling, design and art at institutions like University of Bielefeld, H_da Hochschule Darmstadt, SAE Institute (Athens, London, Berlin, Hamburg, Munic, Milano, Stuttgart, Zurich) and others.
Clients include, Ubisoft, Guerrilla Games, CRYTEK, IO-Interactive,Guerrilla Games Plastic Wax, Axis Animation, ITV, Wizards of the Coast, IDW Publishing, Paizo Publishing, Black Library, Catalyst Game Labs, Fantasy Flight Games, Black Book Edition, Nintendo of Europe, and many more.
feat. Luis Cataldi, Lead Evangelist at Quixel / Epic Games Session special, powered by 80 Level!
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Good Morning!12:00 pm - 12:30 pm
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Early Access - Special Edition12:30 pm - 1:30 pm
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Live Drawing with Bas1:30 pm - 2:30 pm
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Let's Play & Interview: Anna Mimik (2FOR2)2:30 pm - 3:30 pm
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Community Fun: Let's Play Mish Mash3:30 pm - 4:30 pm
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Let's Play "Subnautica Below Zero"4:30 pm - 5:30 pm
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Session: Producing Realistic Portfolio Shots with Substance 3D Stager5:40 pm - 6:45 pm
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Interview: Ryan Kingslien (Vertex)7:00 pm - 7:45 pm
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Community Fun & Goodbye7:45 pm - 8:00 pm
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Good Morning!11:30 am - 12:00 pm
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Session: Houdini - Learn Work Teach Repeat12:00 pm - 1:00 pm
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Let's Play "The Artful Escape"1:00 pm - 2:00 pm
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Let's Play: "Hades"2:00 pm - 3:00 pm
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Interview: Sebastián González Majó (Pomelo Games)3:00 pm - 4:00 pm
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Live Drawing with Bas4:00 pm - 5:00 pm
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Interview: Klaus Scherwinski (Storyboard Artist)5:00 pm - 6:00 pm
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Session: Quixel6:00 pm - 6:45 pm
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Community Fun & Goodbye6:45 pm - 7:30 pm

Be a part of our Art & Animation artist gallery on Facebook!
How it works:
Send us your artwork & details
Get your followers to vote for your artwork before December 15, 2021
The TOP 3 artworks with the most likes can win a full conference pass for devcom Developer Conference 2022 and devcom Merchandise Store vouchers*!
*Prizes:
1st place: devcom Developer Conference pass for 2022 + devcom Merchandise Store item of choice
2nd + 3rd place: devcom Merchandise Store item of choice

80 Level is pleased to be a Partner at the devcom Art & Animation Summit on December 14-15, 2021.
The 80 Level Talent platform helps creative job seekers worldwide find their dream job. Visit our virtual booth to learn how to take your creative career to the next level.
Be a Partner of the Art & Animation Summit

We offer various ways for you to become a sponsor, exhibitor or partner and meet your target audience at the devcom Art & Animation Summit, from give-aways to digital advertisements or even special sessions.
We’re looking forward to hearing from you!

Roufina Guenkova
(they/them)
Head of Sales
roufina@devcom.global

Astrid Gooding
(she/her)
Sales Manager DACH
astrid@devcom.global