The gamescom keynotes include public and business keynotes, held by both C-level industry and development experts as well as visionaries and influencers from some of the most successfulgames, animation and internet companies. The business keynotes are held from Tuesday, August 22 until Thursday, August 24 – at this place we want to give you an overview of all business keynotes. For more information on the gamescom public keynotes, read our article “Public Keynotes, Party & Networking“.

All Business Keynotes take place at Congress-Saal, 4th Floor, Congress-Centre East

The gamescom Business Keynotes:

  1. The Next Decade of Graphics and Game Development
    by Tim Sweeney (Epic Games)
  2. Building the World’s Largest Gaming Community
    by Bob Slinn (Facebook)
  3. Crowdfunding, Publishing, and Cowboys – Texas meets Bavaria
    by J. Todd Coleman (ACE), Richard Garriott (Portalarium), Lars Janssen (Travian Games), Gordon Walton (ACE)
  4. Maximize Developer Opportunities on Xbox: Xbox One X and Beyond
    by Chris Charla (ID@Xbox)
  5. Branded Games & Entertainment for Kids of ALL Ages
    by Robby Yung (Animoca Brands)

Tuesday, August 22, 11 am – 12 pm

Tim_SweeneyThe Next Decade of Graphics and Game Development

Topic TBA

Tim Sweeney
Epic Games, Founder

Tuesday, August 22, 3 pm – 3.30 pm

Bob SlinnBuilding the World’s Largest Gaming Community

With 800M people playing at least Facebook connected game every month, we continue to invest in expanding the ways that people engaged with games across multiple platform experiences.  Bob will share the latest developments on these platforms including Instant Games on Messenger, Gameroom and Gaming Video as well as ways to leverage our suite of solutions to help engage and grow your communities of gamers regardless of the platform you are building on.

Audience addressed: relevant for all audiences but more focused on product, community and business

Bob Slinn
Facebook, Lead of Games Partnerships Team for EMEA at Facebook
As the head of Games Partnerships for EMEA, Bob leads a team that partners with a broad range of game developers across the region to help them build, grow and monetize their apps in the most successful way through Facebook’s platform and products.
Prior to joining Facebook in 2013, Bob held various roles at EA (Electronic Arts) in California, including Senior Director of Publishing. Bob was also previously Director of Media Operations at Yahoo where he led strategy and operations for all Yahoo!’s Media products in Europe.
Bob holds a BA from University of Western Ontario in French Literature and History as well an MBA from York University in Toronto.

Facebook Games
Facebook Games, with its diverse platforms such as Instant Games for mobile devices and Gameroom for PC desktop gaming, allows gamers to play and experience games across multiple devices. With Facebook, gamers can discover, play, watch and share games they love with people they care about. For game developers, the platform offers several tools and services that help them build, grow, and monetize games across multiple screens.

Tuesday, August 22, 4.30 pm – 5.30 pm

Crowdfunding, Publishing, and Cowboys – Texas meets Bavaria

From crowdfunding to global publishing, the journey of 2 Texan “indie” studios on how to live up to backers’ expectations after an extraordinary kickstarter success; keep focus in the project and move to global publishing with the collaboration of a Bavarian publisher.
J. Todd Coleman, Gordon Walton, Richard “Lord British” Garriott and Lars Janssen will hold an open discussion with the audience and share their experience in designing, producing and publishing Multi-Player RPGs.

Audience addressed: Managers/Developers/Anyone who played one MMOG from the participants

J Todd ColemanJ. Todd Coleman
ArtCraft Entertainment, CEO & Chief Creative
J. Todd Coleman is an internationally recognized designer and producer of AAA massively-multiplayer online games. He is the creator (creative director and executive producer) of the explosively popular family-friendly hit, Wizard101, the highly anticipated follow-up, Pirate101, and the cult-classic, Shadowbane.
The most popular family-friendly online games in the U.S., Wizard101 and Pirate101 have reached a combined 50 million registered players. With over 17m unique monthly views, the Wizard101 community site is one of the most popular websites in the country, at one point reaching 70 of the Top 100. The 101 games have won countless awards and accolades, including numerous Game of the Year awards and the prestigious Family Game of the Decade award from
J. Todd has been personally recognized as a leader in online gaming, joining Game Developer Magazine’s Top 50 Game Developers List in 2010 and being named the industry’s #1 Most Influential Game Developer in 2011 by Beckett Massive Gamer Magazine.
J. Todd has spent his entire career launching technology start-ups: Reliant Data Systems (acquired by Compuware in 1999), Wolfpack Studios (acquired in 2004 by Ubi Soft), and KingsIsle Entertainment (privately held) – where, as the first producer and creative visionary, he built the game development studio and grew it to a team of 200+ designers, artists and engineers prior to his departure in early 2013.

Gordon WaltonGordon Walton
ArtCraft Entertainment, President & Executive Producer
Gordon Walton has been authoring games and managing game development since 1977. He was most recently VP and Exec Producer at Disney Playdom.
Prior positions include: VP and co-Studio General Manager at BioWare Austin working on Star Wars®: The Old Republic™; VP, Executive Producer and Studio Manager at Sony Online Entertainment in Austin, with direct ownership of Star Wars Galaxies and an unannounced product, prior to this he was VP and Executive Producer of The Sims Online at Electronic Arts/Maxis, and in the same role for Origin Systems managing Ultima Online™; He also served as Senior VP and General Manager of Kesmai Studios, where he oversaw the development of several MMOGs including Air Warrior™ and MultiplayerBattletech™.
Gordon has owned and managed two development companies and was development manager for both Three-Sixty Pacific and Konami of America, Inc. He has personally developed more than 30 games and overseen the development of more than 200 games.

ArtCraft Entertainment, Inc
ArtCraft Entertainment, Inc. is an independent developer of Massively Multiplayer Online Games located in Austin, Texas. ArtCraft’s flagship product, Crowfall, is one of the most successful crowdfunded projects ever, amassing a total of just over $12.5m in project funding from a combination of crowdfunding, territory licensing and equity investment. Founded by two of the most experienced MMO veterans on the planet (J. Todd Coleman, Creative Director of Shadowbane, Wizard101 and Pirate101) and Gordon Walton (Executive Producer of Ultima Online, Star Wars Galaxies, The Sims Online and Star Wars the Old Republic), ACE boasts a strong pedigree of successful titles from a cadre of veteran engineers, artists, producers and designers. ArtCraft is well-positioned to become a dominant force in the independent production of competitive online games.

Richard GarriottRichard Garriott
Portalarium, Creative Director / CEO
Richard Garriott de Cayeux is a founding father of the videogame industry and the commercial spaceflight industry, a flown astronaut, and an accomplished explorer. He has been inducted into the computer gaming hall of fame and has received the industry lifetime achievement award. He is credited with creating the now ubiquitous term “avatar” for one’s virtual self and the category of massively multiplayer games (MMORPGs).
He authored the acclaimed Ultima Series and has built 3 leading gaming companies: Origin Systems (sold to Electronic Arts), Destination Games (sold to NCsoft) and Portalarium where he is building Shroud of the Avatar, the successor to his previous works. As a principal shaper of the commercial spaceflight industry, he cofounded Space Adventures, the only company to arrange space flights for private citizens and is the sixth private astronaut to live aboard the International Space Station. The son of a NASA astronaut, he became the first second-generation astronaut and has been a key leader in civilian and commercial space as an investor and Board member of institutions such as the X-Prize Foundation, Space Adventures, and Planetary Resources.
Richard is an avid explorer, having traveled around the globe from the jungles of the Amazon to the South Pole, the deep seas of the Titanic and hydrothermal vents to orbiting the earth aboard the International Space Station. His non-profit and philanthropic works include serving on the boards of The Explorers Club and The Challenger Center for Science Education.

Portalarium is a leading creator of immersive virtual worlds with a history of, and devotion to, taking players on imaginative journeys. Portalarium was formed in September of 2009 in Austin, Texas. The company was co-founded by legendary game developer Richard Garriott, who created Ultima, one of the longest running and most successful fantasy role playing game series ever. The company is currently developing its next game, Shroud of the Avatar, which is currently the second highest crowdfunded videogame ever.

Lars JanssenLars Janssen
Travian Games, CEO
Lars is currently leading the Munich-based games developer & publisher Travian Games as CEO. With his business background, he joined the company as Product Manager in 2010 after gaining experience on other projects in the games industry for a few years. Since then, he’s worked his way up and – being one of their own – earned the respect and trust from his peers along the way.
Lars believes passion is contagious and focuses strongly on building and coaching enthusiastic teams with talented, diverse, inspirational, and all-around awesome people. He enjoys thinking outside the box and is rarely fond of the status quo.When Lars is not busy moving the company forward, he enjoys spending time with his two-year old daughter practicing persuasion techniques. As he considers himself an honorary Texan, y’all might well run into him wherever there’s good barbecue in his second home, the Austin-area.

Travian Games GmbH
Travian Games GmbH, based in Munich, is a world-renowned, self-publishing developer of online games. The company offers complex, multi-layered adventure worlds that inspire players with their gaming depth and guarantee long-lasting enjoyment. A motivated team develops and markets online entertainment for all age groups. Travian Games currently services the following games: Crowfall, goalunited Legends, goalunited PRO, Miramagia, Rail Nation, Travian: Legends,Travian: Kingdoms and UnitedGP. They are translated into up to 40 languages and can be enjoyed by fans of long-lasting gaming entertainment all around the world. More information:

Wednesday, August 23, 11 am – 12 pm

id@xbox logoMaximize Developer Opportunities on Xbox: Xbox One X and Beyond

Topic TBA

Chris Charla
ID@Xbox, Director

Thursday, August 24, 11 am – 12 pm

Robby YungBranded Games & Entertainment for Kids of ALL Ages

We will take a look into several trends in game development and distribution, including the licensing of brands versus building brands on mobile, as well as the increasing importance of the kids category.

Robby Yung
Animoca Brands, CEO
Robby is the CEO of Animoca Brands (ASX: AB1), a Hong Kong – based casual game developer & publisher focused on branded games & edutainment. He is a Director of Conspexit, and he is a serial entrepreneur who co-founded Redgate Media & One Media Group and founded One Studio & OSMedia. His career began at Metromedia building wireless local loop telephony in Asia.