First speakers announced

The first set of speakers for the devcom developer conference has been revealed: between Craig Morrison (Design Manager at Blizzard, Irvine), Ivan Buchta (Creative Director at Bohemia Interactive, Prague) and Alexander Fernandez (CEO of Streamline Studios, Malaysia), numerous leading games industry voices from all over the world have confirmed their appearance. This has been announced today by Aruba Events, Koelnmesse (Cologne Trade Fair) and BIU – the German games industry association, who are creating up the new industry meeting devcom. The first sessions at the devcom developer conference highlight its international focus and varied program. Its topics include virtual reality, mobile games and game design.

A quick overview:

Craig Morrison, Design Manager, Blizzard: The Power of Us – Ten rules for forging genuine creative collaboration
Craig Morrison, a lecturer and experienced MMO-designer working with Blizzard, will lay out clear rules for effective collaboration in small or large creative teams.

Alexander Fernandez, CEO, Streamline Studios: The evolution of game development into Co-Development
Alex Fernandez, an entrepreneur and expert on outsourcing, is going to examine the current development landscape, which requires close cooperation between developers, publishers and contractors.
Ivan Buchta, Creative Director, Bohemia Interactive: Geodata in Environments of Arma and DayZ
Ivan Buchta will explain Bohemia Interactive’s unique approach of using geodata and geoinformatics to create realistic environments for their games.

Karoliina Korppoo, Game Designer of Colossal Order and member of devcom’s Advisory Board, says: “The call to papers has been answered by nearly 250 people from all fields of the games industry. We have received wonderful suggestions for talks, panels and workshops. The board is already hard at work selecting the best possible speaker line-up for devcom.”


Glen Schofield, Co-Founder of Sledgehammer Games and member of devcom’s Advisory Board, adds: “With the close integration with gamescom, the diversity of talks, panels and summits and the proven competence of the board I am sure that we’re looking forward to an exciting devcom in August.”

By | 2017-07-06T10:41:12+02:00 May 24th, 2017|Press Release, Uncategorized|